Matthew Leibowitz: UI Testing for Indie Xamarin Devs

Learning to build games has a reputation for being difficult. MonoGame, a cross-platform gaming framework based on Microsoft’s XNA framework, makes it easy. Yesterday, we walked through the process of building a user interface, complete with sounds, textures, and other assets, for MonkeyTap, a Whack-a-Mole style game where gamers must tap monkeys before they disappear […]
The post Building Your First Game with MonoGame: Finishing the App appeared first on Xamarin Blog.
Build Your First Game with MonoGame: Getting Started Pierce Boggan, from Xamarin Inc., walks you through creating your first mobile game. Submit Your Apps for the NEW Social Impact Xammy Award Jo Ann Buckner, from Xamarin Inc., introduces a new Xammy Award category. Yet Another Podcast #146 – Laurent Bugnion Jesse Liberty has Laurent Bugnion […]
The post Weekly Xamarin Newsletter Issue #79 appeared first on Syntax is my UI.
I’m sure you know of behaviours in Xamarin.Forms but have you heard of Attached Properties? Have you ever wondered how you define properties for a Grid on a Label, eg <Label Grid.Row=”5″, and the Grid just seems to know about it. This is attaching a piece of data onto the Label so that the Grid can reference the […]
The post XAML Attached Properties Tricks in Xamarin.Forms appeared first on Michael Ridland.
To recognize the growing number of apps built with Xamarin that are having asocial impact, we’re introducing a new Xammy Award category for the nonprofit community! We’re looking for high-quality apps that are having a transformational social impact, so if you’ve built a nonprofit app, please submit it here. Finalists will be recognized at Xamarin Evolve, […]
The post Submit Your Apps for the NEW Social Impact Xammy Award appeared first on Xamarin Blog.