It’s no secret that iBeacons have created a buzz in the development community. Leveraging these Bluetooth Smart devices enables developers to add contextual awareness to their mobile apps with just a few lines of code. iBeacons were everywhere at Evolve 2014, including at the forefront of theEvolve Quest scavenger hunt and the conference mini-hacks, as well as taking the main stage for an in-depth session.
It seems like there’s another tech conference somewhere every week. Putting together a world class event is extremely challenging, but creating a unique digital experience for your attendees can be even more of a hurdle. First step is choosing the right tools. With the Xamarin Platform, you are able to create native iOS, Android, and Windows applications all from a shared C# code base. At this year’s Xamarin Evolve 2014 conference, I thought there would be no better way to showcase the platform, and make sure attendees have fun at the same time, than to create a scavenger hunt mobile app: The Evolve Quest. It’s based on iBeacon technology and uses over 50 Estimote Beacons placed throughout the conference venue to create a game for attendees to complete during the conference.
This component simplifies integrating the Estimote SDK into your Android projects. You can find a link to it in the Component Store on the Xamarin site. It creates a simple example to help you get started communicating with beacons.
This component, similar to it’s Android counterpart, targets Xamarin.iOS and enables ranging and monitoring iBeacons as well as Estimote Nearables which is the new kid on the block. Estimote Nearables and thin stickers that were just released..