Adam J Wolf: Weekly Xamarin Newsltter Issue #69

Inspect, Visualize, and Debug Your App Live James Montemagno, from Xamarin Inc., gets you out of the dreaded tweak-code-debug-run cycle. Prism for Xamarin.Forms 6.2.0 Preview Brian Lagunas announces the next evolution of Prism for Xamarin.Forms. Code Mill Minute: The Coolest Xamarin 4 Feature Ever! Matthew Soucoup loves his XIB’s and it shows. Xamarin: Webinar Recording […]

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Xamarin: Webinar Recording | Xamarin 4: The Future of Apps

Xamarin 4 is an integrated, end-to-end solution to build, test, and monitor mobile apps at scale through the Xamarin Platform, Xamarin Test Cloud, and Xamarin Insights. Combined with Xamarin University training and our team of mobile experts available for best practices guidance, Xamarin is the fastest way to go mobile. In this webinar recording, Xamarin […]

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Xamarin: Live Webinar: Building Native, Cross-Platform Apps with Xamarin 4

Xamarin has everything you need to build, test, and monitor great mobile apps, and with the recent release of Xamarin 4, building mission-critical mobile apps your users will love just got even easier. Join Developer Evangelist James Montemagno to learn how to get started coding, debugging, and prototyping iOS, Android, and Windows apps on simulators […]

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Jesse Liberty: Yet Another Podcast #143 – James Montemagno on Xamarin 4

This week James Montemagno of Xamarin talks about Xamarin 4, including Xamarin.Forms 2.0, UI testing, crash reporting, plugins and much more. Blog: http://motzcod.es Twitter: http://twitter.com/jamesmontemagno Plugins: http://github.com/xamarin/plugins Xamarin 4 User Group Parties: https://blog.xamarin.com/xamarin-4-parties-in-december/ Xamarin 4: https://blog.xamarin.com/introducing-xamarin-4/ Listen | Yet Another Podcast  

Xamarin: 3D Game Engine for Android, iOS, and .NET

Building 3D experiences and games using a high-level framework that works across all of the major platforms is now as easy as installing a single NuGet package. UrhoSharp brings the Urho3D game engine to C# and F# developers targeting Android, iOS, Mac, tvOS, and Windows. It delivers scene management, a component-based architecture, actions, animations, 3D […]

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Marcos Cobeña Morián: We’ve Reviewed Grial UI Kit at Plain Concepts

Our workmate Juan Antonio Cano (@jacano35) has done a great review of this fantastic kit for Xamarin.Forms. We’d like to thank the guys from UXDivers for sharing a license with us, so we could analyze it deeply. Enjoy it!   A few weeks ago we got access to the Regular version of Grial UIKit for Xamarin.Forms. Grial UIKit… Continue reading We’ve Reviewed Grial UI Kit at Plain Concepts

Daniel Hindrikes: Xamarin.Forms and large images in android apps

Are you getting out of memory exception when your running your Android app? It’s common that the reason is that a large image is loaded. If it’s the case, take a look at this article at the Xamarin developer portal, http://developer.android.com/training/displaying-bitmaps/load-bitmap.html. But how to implement it when you’re building your apps with Xamarin.Forms? In this […]