Greg Shackles: Pressure Is On with 3D Touch in iOS Apps

With the release of the iPhone 6S and 6S Plus, together with the iOS 9 operating system, Apple introduced 3D Touch. What it allows is the addition of pressure-based interactions into your apps, which can be added in a variety of ways.

In this article I’ll introduce a couple built-in standard 3D Touch interaction models, but iOS also provides a direct API to the pressure sensors, allowing you to leverage the data in any way that makes sense in your apps.

Continue reading the rest of the article over at Visual Studio Magazine